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Revised Thesis Outline

Exploring Latin American character designs in games

  1. Introduction

  2. Thesis Statement

  3. Thesis Abstract

  4. Short Description

  5. Concept

  6. History of Diversity

  7. Historical events in diversity and the effects they’ve had on our culture

  8. Exploration of diversity in animation, games, film, and television

  9. The current political rhetoric of the United States of America

  10. Research and Review

  11. The lack of representation of Hispanics and Latinos in main stream gaming

  12. The complexity of racial stereotypes in popular character design

  13. Misrepresentation or lack thereof creates a void that can be filled

  14. Literature Review

  15. Global games and Latin American nations

  16. A breakdown of common racial character design stereotypes

  17. Variations in the face based on ethnic groups

  18. Project

  19. Design goals

  20. Possible Solutions to an immediate problem

  21. Relevant processes:

  22. A method for Better representing people of color in character design

  23. creating appealing characters that can be recognized as being Hispanic or Latino

  24. utilizing real world facial features, body, and skin types rather than hue shifts

  25. Avoiding stereotype derived from American culture

  26. Validation of solution

  27. Analysis of Solution

  28. Positive predicted outcomes of implementing Diverse designs

  29. Possible negative implications of diverse character designs

  30. Areas that may be improved and suggestions for future process improvements

  31. Conclusion

  32. Summary of best practices for diverse character designs

  33. A Brighter Future with diverse characters representing our culture


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