Revised Thesis Outline
Exploring Latin American character designs in games
Introduction
Thesis Statement
Thesis Abstract
Short Description
Concept
History of Diversity
Historical events in diversity and the effects they’ve had on our culture
Exploration of diversity in animation, games, film, and television
The current political rhetoric of the United States of America
Research and Review
The lack of representation of Hispanics and Latinos in main stream gaming
The complexity of racial stereotypes in popular character design
Misrepresentation or lack thereof creates a void that can be filled
Literature Review
Global games and Latin American nations
A breakdown of common racial character design stereotypes
Variations in the face based on ethnic groups
Project
Design goals
Possible Solutions to an immediate problem
Relevant processes:
A method for Better representing people of color in character design
creating appealing characters that can be recognized as being Hispanic or Latino
utilizing real world facial features, body, and skin types rather than hue shifts
Avoiding stereotype derived from American culture
Validation of solution
Analysis of Solution
Positive predicted outcomes of implementing Diverse designs
Possible negative implications of diverse character designs
Areas that may be improved and suggestions for future process improvements
Conclusion
Summary of best practices for diverse character designs
A Brighter Future with diverse characters representing our culture