Introduction
I currently live in Garfield NJ and work in Manhattan New Yok as a junior CG artist. I am a technical character artist specializing in modeling, rigging, and simulations. I also possess a strong understanding of texture painting and look development. My experience within interactive design and game development derives from my undergraduate degree in animation, my work in the VFX industry, and my personal time spent consuming and analyzing
all types of media. I aspire to continue working at well-developed animation, visual effects and gaming studios that encourage artistic growth and imagination. While moving up in, and shifting through, this malleable industry I wish to learn as much as I can about each of these interchangeable focuses and develop a unique way of sharing and experiencing stories.