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Gnome

For Pixar’s Onward, I sculpted, modeled, and rigged gnome characters, focusing on maintaining the film’s stylized design language while supporting strong animation performance. I was responsible for the full digital sculpture, T-pose modeling, and character rigging. The rigs included custom solutions to support expressive motion in the gnomes’ long beards and hats, ensuring clear silhouettes and flexible deformation during animation.

Gnomes in Pixar's Onward (2020) are small, suburban, humanoid creatures with round heads, often depicted as living, working, and, in some cases, fearing hats. They appear as background characters in the modern fantasy world of New Mushroomton, where they are known to work in gardens, using lawnmowers to maintain their surroundings.

Gnome

For Pixar’s Onward, I sculpted, modeled, and rigged gnome characters, focusing on maintaining the film’s stylized design language while supporting strong animation performance. I was responsible for the full digital sculpture, T-pose modeling, and character rigging. The rigs included custom solutions to support expressive motion in the gnomes’ long beards and hats, ensuring clear silhouettes and flexible deformation during animation.

Gnomes in Pixar's Onward (2020) are small, suburban, humanoid creatures with round heads, often depicted as living, working, and, in some cases, fearing hats. They appear as background characters in the modern fantasy world of New Mushroomton, where they are known to work in gardens, using lawnmowers to maintain their surroundings.

Michael Nieves / Respective Studios © Demo Purposes Only

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